An Overly Simplified Look at Animating Tiles Properties, by BlurredD Simple 2-frame animation: [AB] The brackets are just for clarification. The following animations are the equivalents to the simple 2-frame animation after applying specific properties to it. With 1 frame wait between two anim cycles: [AB]B With ping-pong: [AB][BA] With ping-pong, With 1 frame wait between two anim cycles: [AB][BA]A With ping-pong, With 1 frame wait between ping-pong cycle: [AB]B[BA] With ping-pong, With 1 frame wait between two anim cycles: With 1 frame wait between ping-pong cycle: [AB]B[BA]A JCS is deceptive in that it will always show the frame wait on the first frame in the animation. Aside from the 64 seperate tiles you can add to an animition, there is an additional limit. There can be only 255 frames in the total animation when including the frames added from the frame wait sections and the frames added from making an animation ping-pong. I could have used this information a while ago, and I know this all isn't general knowledge. One day, all of this will appear in a better format in an article. Maybe. Possibly if someone else does it first. If you have any comments or found this information useful, please send a message to me through MSN or the JCF.